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Dec
28

A new logo for an old mod

Greetings, Survivors! After relying on the trusty ARK Logo for a very long time we now finally have our very own logo! With a new release coming closer and closer we felt it was time to give our project something […]

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Dec
08

In-Depth Look At Farming

Farming will take on a whole other level of usefulness in Survival Plus. No, longer will you be able to survive on fruits, and berries alone. While these may keep you alive you will however be malnourished, and not at […]

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Nov
29

Exhaustion, Coffee and Rent-able Beds

In our opinion beds in ARK don’t really fulfill the purpose that beds usually do – providing a place to sleep. To fix this, we are planning to introduce exhaustion as additional stat value. How will exhaustion work? Exhaustion increases […]

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Nov
27

Leveling Experience System

This article aims to lay the ground work for our leveling experience system. We will be relying only partially on Ark’s built in engram tree. For the first 30 levels, this number may change in the future to something lower, […]

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Nov
27

New Icon Style

One of our next smaller updates will bring a new icon style. While this does not perfectly fit ark’s icons we did aim for a drawn, instead of photorealistic, style. Most images are based on our old icons but some […]

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Nov
26

Revealing the Professions

Hello SurvivalPlus Subscribers, In the last post we revealed our upcoming features, and today we want to focus on one very important part: the professions. How can I learn a profession? Professions basically split the engram list in various tech […]

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Nov
12

Upcoming features

Some of you may be wondering what we are doing now that the update frequency has been reduced so drastically, so I wanted to give you some insights. We are currently heavily working on our custom spawn code that is […]